Sunday, May 13, 2018

Creating Custom RGB Animation Files

If you are using RetroPie, Ultimarc's Ultimate I/O encoder with RGBCommander and would like to look at a way to build your own animation (.rgba) files for attract mode or for each individual emulator, take a look at the following post:

RGBCommander and Custom Animations



Thanks to Gijs, author of RGBCommander, for his help in understanding how the animation files work with his code.

RGBCommander Update (and possible fix)

If you have recently been working on your own arcade and ran across posts referencing a utility for RetroPie called RGBCommander that can co...